Spec8472 wrote:Fel wrote:Hyperspace 101 is in session.

Okay Professor Fel -- now for Stargates.
I can't see how your left leg could continue to work if it's coming out of a stargate on one side of the galaxy if the brain controlling it is still on the other side of the galaxy. Same goes for space ships - if half your reactor system is on the other side of an event horizon, surely Bad Things will happen Very Suddenly.
So, Fel, how do your gates work?
The only way I can concieve of stargates working is if they're wrapping up discrete packets of normal space and shunting them to the other side in one 'transaction'. This meaning that the gate would have some upper limit on how big something can be.
Stargates aren't two-dimensional. When you enter one, you actually travel from one point to another though a stable wormhole. They're very short, but they have definite length.
Stargates have definite borders, and your points are also points that are valid for stargate operation. First, a ship has to be moving when it goes through one, coasting on its own momentum. That prevents people from getting killed from getting "stuck" in the border and split apart. The ship too has to take precautions in order to use a stargate. I know it's been a long time since I described using one, but ships cannot have their systems on when using a stargate, or the spatial warping of the gate destroys them. Plasma has to be shut off and PPGs and other items that utilized stretched/warped space placed in a protected mode that prevents the gate from damaging them, and gravometric engines must be offline. A gravometric engine turned on in a stargate can have disastrous results, because the engines can't warp space inside an area of highly warped space. The two forces disrupt each other, and it can destroy the ship, throw it to some random corner of the universe, or even rip through the dimensional fabric and catapult the ship into another universe.
All three of these events have happened in the past, though the Faey only have evidence of the first two.
The reason why it takes two gates to form a bridge is because something on both sides of the juncture has to work to keep the wormhole open and stable. And a stargate cannot be linked to more than one gate at a time, because it has to actively "hold the door open" between the gates.
Draconis is the hub of the Imperium for this reason. There are gates in a ring all around the planet, just outside the gravity well to prevent planetary gravity from disrupting the gate, and each gate is linked to a different gate out in the Imperium. In an emergency, though, two gates in the Imperium can break their links with Draconis and link to each other. Merrane doesn't allow this as a matter of course, since Merrane controls the revenue from gate usage at Draconis. They make everyone go through Draconis so the house gets money out of it.
Just another guy from the shallow end of the gene pool.